Fe Server Lagger Script Op Roblox Scripts Link | LIMITED |
function PerformanceService:mitigateServerLoad() -- Implement server load mitigation strategies print("Mitigating server load...") -- e.g., Throttle entity updates if config.throttleEntityUpdates then self:throttleEntityUpdates() end end
-- Check thresholds and mitigate if fps < config.fpsThreshold then -- Mitigate FPS drops self:mitigateFPS() end
function PerformanceService:mitigateFPS() -- Implement FPS mitigation strategies print("Mitigating FPS drops...") -- e.g., Rate limiting events self:rateLimitEvents() end fe server lagger script op roblox scripts link
-- Performance monitoring and mitigation service local PerformanceService = {}
if serverLoad > config.loadThreshold then -- Mitigate server load self:mitigateServerLoad() end throttleEntityUpdates = true
function PerformanceService:mitigateMemoryUsage() -- Implement memory usage mitigation strategies print("Mitigating memory usage...") -- e.g., Remove unnecessary entities self:removeEntities() end
-- Check server load and memory usage local serverLoad = game:GetService("Server").ServerLoad local memoryUsage = game:GetService("Memory").UsedMemory fe server lagger script op roblox scripts link
-- Entity Management maxEntities = 1000, throttleEntityUpdates = true,